2009年9月8日 星期二

Facebook is now the top way to share resources and outpaces email and all other share methods combined. During the process of case study, we are quite in awe of its viral potential and the ability to rebuild our game based on a canvas page. We could also suit our users’ need by striving social data directly from Facebook annual report of human-flow. It allows us to create social games - games that are even more fun when you play them with your real-life friends. The quality of Facebook's social graph enables our users to compete, collaborate and engage with their friends.

Besides, we have to concern about the users experience when developing our final year project.

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